14 February 2008

When I was deep in the dark, dark well of WoW addiction, I wasn’t very mobile. In fact, I wasn’t leaving the house much at all, except that one time when there was a fire, and even then I stayed to see if that enhancement shaman (it’s shaman loot, warriors) chest mail piece is gonna drop in Zul’ Gurub.
Mashable on Mobile WoW

2 February 2008

Why should publishers, and the developers that work for them, go to the trouble of creating 40+ hour single player adventures with top-of-the-line graphics and sounds and so forth if something like Mario Party 93 sells just as well?
CrunchGear on Gaming via Kotaku